a list of projects that i either took part in, or i created myself.
newest release (11/16/25)
all projects
Expedition Twindrill [48-hour game jam] @ University of Utah Gamecraft — UI/UX Programmer & Designer
Grunt's Guide to Happiness [48-hour game jam] @ University of Utah Gamecraft — UI/UX Programmer & Designer
Rataterror [48-hour game jam] @ University of Utah Gamecraft — UI/UX Programmer & Designer
Toewr le Fence [personal project] — My first ever game project made in Unity Engine. Was in development for ~6 years before stopping.
Trail To First Class [personal project] — A mobile app made in Unity Engine that aims to help the scouters in Boy Scouts rank up. Currently put on hold due to loss of interest, and it's likely I'll pick it back up in the future.
andy's wordle gaem [personal project] — First project made with Godot Engine, where the goal was to learn both how to use the engine, and user interface & user experience design/development.
Sprout @ UCI Video Game Development Club (VGDC) — Lead Programmer
wareware @ UCI VGDC — Programmer
Notebook Heroes @ UCI VGDC — Programmer
Bubblebound @ UCI VGDC — UI Programmer